The relationship between music and player is one full of possibility. A few well-placed notes can signal alarm, or wonder, or mystery. A brushed gong can raise the hairs on the back of the neck. A slight tonal shift can set the pulse racing.

I aim to make music that will resonate emotionally with your player and draw them into your game. I blend traditional acoustic, orchestral and world instruments with cutting edge audio processing techniques to make music that sounds both new and familiar. I use varied playing styles, articulations and effects to give my pieces a realistic feel even if your game's budget won't stretch to multiple live performers.

I hope you enjoy these highlights from my portfolio. You'll find more music in my credits section below.

Geoff was a joy to work with and very patient with my lack of musical knowledge, not to mention very fast and his work speaks for itself. I highly recommend him!

Razz, studio head at Razzart Visual (Game: Starlight Vega, Role: Lead Composer)


First Steps

A short, minimal piece with a quietly powerful feel. Piano-led, with building strings and woodwinds.

Low Signal

A lush, post-apocalyptic guitar and piano-led theme with subtle sound design elements.

Another Place

Pure fantasy/RPG fare, with several sections and mixed emotions. Orchestra, piano and world instruments.


After an atmospheric intro, this dark sci-fi theme is taken over by a gritty bassline and screaming strings.

When They Awaken

Sometimes you need to go BIG! An epic orchestral battle theme with a brief respite in the middle.

Moonlit Respite

A calm, intimate night time theme starring a dusty wurlitzer for the forest area in Goblin Pest Control.

Bayou Bop

Cello and banjo provide an atmospheric, creepy theme for the bayou in isometric adventure A Peculiar World.

Love Theme

A soothingly rhythmic retro-inspired level theme blending old school synths, orchestral instruments and conga.

Birbtown Bangarang

A quirky game needs quirky music! This bizarre little beat-driven town theme keeps things fresh.


I focus on writing strong, original and memorable themes in a wide variety of genres, drawing from a wealth of acoustic, orchestral and world instruments as well as various keyboards and synths. I'm able to create a consistent, coherent soundtrack from start to finish, demoing ideas, composing, performing and recording the music, then mixing and mastering audio files ready to trigger in-game. If you'd like me to collaborate with other audio professionals I'm happy to do so, but if you're looking for a one-stop music solution I'm willing and able to fill all required roles.

I work on a contract basis, meaning you can hire me for a single track, a whole game, a kickstarter demo... whatever you need!

Five years of game industry music experience have helped me to develop a strong, flexible working process. I pride myself on being reliable, punctual and easy to work with. Here are some of my key features:

Versatile sound - I have a vast array of instruments and sound design tools at my fingertips and can compose in many styles, so I should be able to deal with any brief you can come up with.

Flexible pace - Whether you're a studio who need a soundtrack completed quickly for an upcoming release or a hobbyist on a tight budget who wants to order a track every couple of months, I can work at your pace.

Plain sailing - I'll demo ideas for you throughout the process so we can make sure we're always on the same page and working towards the same goal.

End-to-end process - I can create, mix and master my work to a high standard - the music on this page was performed, produced and engineered entirely by me. Of course if you need me to work with other audio professionals I can do that too.

Reasonable pricing - The cost of my work depends on your needs, but I always keep my prices reasonable as I love being able to work on interesting indie projects. I can offer various exclusivity options to suit most budgets.

Clear communication - We'll communicate regularly through email, Discord or Skype so you're always in the loop.



Goblin Pest Control

Grand Old Academy
GOA Games

Crown of Worlds
Prismatech Media Arts

Caffeine: Victoria's Legacy
Kikai Digital

2015 - 2016

Diplomatic Relations
DR Development

Covert Pizza Delivery
Covert Games

Caladria Chronicles
Starlight Visual

Starlight Vega
Razzart Visual

2013 - 2014

Mirror Image

Thorne / Lycah
Thorne Games

A Very Important Date
Naïve Sprites

The Book of Shadows
Tiny Goblin Productions


It's always awesome to hear about people's creative projects, and I'd love to talk about the soundtrack for yours! Whether you're ready to hire a composer, you want to hear a demo in a specific style, or you'd just like to make contact, you can send me a quick message using this form or email me at .

*(denotes required field)
Please enter your E-mail Address a second time.