A Stranger Comes To Shore is my entry for the month-long IGMC 2015 indie dev contest, which is currently in the judging phase. If you have time to check it out, please bear in mind I only had a few hours a day to work on the game, so it's pretty short (though reasonably polished). If you enjoy the game please consider upvoting me on the contest submission page (account creation is quick and free), as this will help others to discover it among the hundreds of other entries.
Oh! Ko! was my entry for IGMC 2014 indie dev contest. As with Stranger I only had a few hours a day to work on it, so I went for short and polished. The game was well-received, won 2nd place in the Non-RPG category of the contest and an extended version will be coming to Steam in the next few months. Note: Due to time constraints I was only left with 3 hours to make the music for the game so it's not as polished as I'd like. I'll be posting tracks from the revamped soundtrack soon.
Prior to Oh! Ko! I produced a couple of games using Twine, a simple free engine for producing web-based text games. Both feature graphics, but have no music due to engine limitations. They are Witch's Girl, a cutesy time-travel adventure which took first place in Spring Thing 2013, and Surface, an alien invasion game with a simple world model which took second place in Spring Thing 2014.